E-book

Professional ASP.NET 4 in C# and VB

This book was written to introduce you to the features and capabilities that ASP.NET 4 offers, as well as to give you an explanation of the foundation that ASP.NET provides. We assume you have a general understanding of Web technologies, such as previous versions of ASP.NET, Active Server Pages 2.0/3.0, or JavaServer Pages. If you understand the basics of Web programming, you should not have much trouble following along with this book's content.

If you are brand new to ASP.NET, be sure to check out Beginning ASP.NET 4: In C# and VB by Imar Spaanjaars (Wiley Publishing, Inc., 2010) to help you understand the basics.

In addition to working with Web technologies, we also assume that you understand basic programming constructs, such as variables, For Each loops, and object-oriented programming.

You may also be wondering whether this book is for the Visual Basic developer or the C# developer. We are happy to say that it is for both! When the code differs substantially, this book provides examples in both VB and C#.

This book explores the 4 release of ASP.NET. It covers each major new feature included in ASP.NET 4 in detail. The following list tells you something about the content of each chapter.

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ASP.NET 3.5 Website Programming: Problem - Design - Solution

* Uses the popular Problem;Design;Solution format to help readers, especially those who know how to code specific ASP.NET features, learn to "put it all together" into a complete Web application
* Emphasizes n-tier ASP.NET Web application architectural design, something intermediate and advanced ASP.NET developers need and can't find anywhere else
* Current edition is the most popular and discussed book in the p2p.wrox.com reader discussion forums
* Covers registration and membership system, user-selectable themes, content management systems, polls, mailing lists, forums, e-commerce stores, shopping carts, order management with real-time credit-card processing, localization, and other site features
* Developers also learn to handle master pages, themes, profiles, Web parts, server-side UI controls, compilation, deployment, instrumentation, error handling and logging, data access with ADO.NET and LINQ, ASP.NET AJAX, and much more

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Introduction to ASP.NET 4 AJAX Client Templates

This Wrox Blox will teach you how to create and customize ASP.NET 4 AJAX Preview 4 Client Templates. The author shows you how to use declarative as well as imperative data-binding techniques to address the simple to advanced UI requirements. He also covers how the observer pattern is fully implemented in ASP.NET 4 AJAX and, when used in conjunction with the Client Template markup extensions, provides a developer experience much like XAML-based applications like WPF and Silverlight. This Wrox Blox walks you through how to implement examples that fetch data from ASP.NET Web Forms using Page Methods and ASP.NET MVC controller actions, as well as interfacing directly with ADO.NET Data Services.

Professional ASP.NET 3.5 AJAX

ASP.NET revolutionized Web application development. The platform handles many of the complexities of creating Web applications. Now ASP.NET AJAX takes the development platform even further. The lines between rich client applications and traditionally less interactive browser-based applications are being further blurred with the use of this technology.

The ASP.NET AJAX Library brings object-oriented programming to JavaScript development for modern browsers, and the ASP.NET AJAX Extensions makes it easy to write rich Web applications that communicate with the Web server asynchronously. Again, the complexities are made easy by using ASP.NET.

The new server controls that are part of ASP.NET AJAX make it simple to designate parts of the page to be updated automatically without making the user pause and wait while the data is refreshed. You can have partial page updates without writing a single line of code. Other new controls let you alert the user that background work is happening and designate regular intervals at which updates occur. In addition, the ASP.NET AJAX Control Toolkit makes it easy to make your user interface really come to life with animations, modal dialogs, transition effects, and more.

Ajax is definitely the hot buzzword in the Web application world at the moment. Ajax is an acronym for Asynchronous JavaScript and XML and, in Web application development, it signifies the capability to build applications that make use of the XMLHttpRequest object.
The creation and the inclusion of the XMLHttpRequest object in JavaScript and the fact that most upper-level browsers support the use of this object led to creation of the Ajax model. Ajax applications, although they have been around for a few years, gained greater popularity after Google released a number of notable, Ajax-enabled applications such as Google Maps and Google Suggest. These applications demonstrated the value of Ajax.

Shortly thereafter, Microsoft released a beta for a new toolkit that enabled developers to incorporate Ajax features in their Web applications. This toolkit, code-named Atlas and later renamed ASP.NET AJAX, makes it extremely simple to start using Ajax features in applications today.

Prior to Visual Studio 2008, the ASP.NET AJAX product used to be a separate application that developers were required to install on their machine and the Web server that they were working with. This release gained in popularity quite rapidly and has now been made a part of the Visual Studio 2008 offering. Not only is it a part of the Visual Studio 2008 IDE, the ASP.NET AJAX product is also baked into the .NET Framework 3.5. This means that in order to use ASP.NET AJAX, developers are not going to need to install anything if they are working with ASP.NET 3.5.

Overall, Microsoft has fully integrated the entire ASP.NET AJAX experience in that developers can easily use Visual Studio and its visual designers to work with your Ajax-enabled pages and even have the full debugging story that they would want to have with their applications. Using Visual Studio 2008, developers are now able to debug straight into the JavaScript that they are using in the pages.

In addition, it is important to note that Microsoft focused a lot of attention on cross-platform compatibility with ASP.NET AJAX. Developers will find that the Ajax-enabled applications that they build upon the .NET Framework 3.5 are able to work within all the major up-level browsers out there (e.g., FireFox and Opera).

This book is aimed at experienced ASP.NET developers looking to add AJAX to their applications, and experienced Web developers who want to move to using ASP.NET and AJAX together.

In this book, I assume that you already have an understanding of how ASP.NET works. For an in-depth discussion of ASP.NET, I recommend Professional ASP.NET 3.5 by Bill Evjen, et al. (Wrox, 2008). The focus here is on how you can extend ASP.NET applications to update portions of the page asynchronously and to add richer UI elements to a page. ASP.NET AJAX makes it easy to enrich your existing application or to design a new application to provide a better experience for users. The differences among modern browsers have been abstracted, allowing you to write to a common set of APIs and trust that the user will get the correct behavior whether they are using Internet Explorer, Firefox, or Safari.

If you know how to author ASP.NET pages, you can easily start using the Microsoft AJAX library to manipulate the browser’s Document Object Model and communicate with the server to update the user’s view of data without forcing them to wait for the entire page to be refreshed.

This book covers ASP.NET 3.5 AJAX. It does not cover ASP.NET 3.5, on which ASP.NET AJAX is built. The examples lead you from the core of what is included in the ASP.NET AJAX Library through the core controls you would first start using. You build on that using the core JavaScript library and the ASP.NET AJAX Toolkit before covering debugging, deployment, and custom control development.

The ASP.NET 3.5 release includes the Microsoft AJAX Library as well as the server controls that can be used in ASP.NET pages to extend applications, making them more rich and interactive. It does so by leveraging the ASP.NET AJAX Library, which is JavaScript that runs in the browser. The server controls and JavaScript Library work together to let you update HTML with data obtained asynchronously from the server. The ASP.NET application services are exposed to JavaScript classes in the ASP.NET AJAX Library, making authentication and personalization accessible from the browser.

Chapter 1 introduces you to ASP.NET AJAX. This book discusses the need for AJAX Libraries and explain how ASP.NET AJAX compares to other AJAX Libraries. You will see how ASP.NET AJAX is composed of client and server pieces and that you can use the client library with any server platform you choose. In Chapter 2, the focus is on the most popular and easily applied feature of ASP.NET, the UpdatePanel control. This control allows you to automatically update portions of a page asynchronously, without subjecting the user to a visible pause while the page refreshes. Chapters 3 and 4 give you some key information about working with JavaScript and how the ASP.NET AJAX Library makes development with JavaScript easier. The book then works through several key features, including control of script resources and working with the ScriptManager control in Chapter 5, the new ASP.NET 3.5 ability to work with the back button in Chapter 6, and the ASP.NET AJAX Toolkit in Chapter 7 and all it has to offer for creating rich user interfaces. The next chapter, Chapter 8, looks at how to use ASP.NET’s application services (such as the Membership and Role management systems) with ASP.NET AJAX. Chapter 9 looks at networking objects. Chapter 10 looks at working with animations in ASP.NET AJAX. Chapter 11 shows you how to develop custom AJAX controls. Chapters 12, 13, and 14 shows the reader how to incorporate Ajax in some other ASP.NET core features such as Web Parts, localization, and state management. Chapter 15 looks at what is required to test and debug Ajax applications, and finally, Chapter 16 explores how to deploy ASP.NET AJAX applications.

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jQuery for ASP.NET Developers

This Wrox Blox teaches you how to use jQuery with your ASP.NET-based websites. jQuery greatly simplifies JavaScript development and allows you to create highly interactive and responsive websites using the latest JavaScript and AJAX techniques. The author walks you through the jQuery API using a simple ASP.NET MVC application to highlight major topics, and shows how you can apply jQuery to your own applications. After learning the basics of using jQuery, you’ll discover how easy it is to use within your own ASP.NET projects. Whether you are using WebForms or the MVC framework, jQuery will greatly simplify your code. As you will quickly find out, jQuery really is the “write less, do more” framework.

JavaScript Programmer's Reference

Learn everything about utilizing the JavaScript language with the next generation of Rich Internet Applications from the accessible information in JavaScript Programmer’s Reference, both a tutorial and a reference guide for web developers. Master methods for using Java with applications like Microsoft’s Silverlight, Ajax, Flex, Flash and AIR by practicing with hands-on examples with practical, usable code. Employ this complete JavaScript reference to help you understand JavaScript Data Types, Variables, Operators, Expressions and Statements, work with JavaScript Frameworks and data, and improve performance with Ajax.

Beginning JavaScript and CSS Development with jQuery

jQuery is a JavaScript library that helps web developers create JavaScript applications that work well in any browser. This book demonstrates how to use jQuery to reduce the amount of code you need to write and reduce the amount of testing that is required. You ll see how separation of presentation (CSS), markup (XHTML), and script (JavaScript and Ajax) in web pages is a crucial direction in web development for creating maintainable, accessible, cost-effective web sites. The featured full-color code syntax highlighting provides you with a visual reinforcement so you can see the various pieces and parts that make up each line and section of code for each language.

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Professional JavaScript for Web Developers, 2nd Edition

Professional JavaScript for Web Developers, 2nd Edition, provides a developer-level introduction along with the more advanced and useful features of JavaScript.

Starting at the beginning, the book explores how JavaScript originated and evolved into what it is today. A detailed discussion of the components that make up a JavaScript implementation follows, with specific focus on standards such as ECMAScript and the Document Object Model (DOM). The differences in JavaScript implementations used in different popular web browsers are also discussed.

Building on that base, the book moves on to cover basic concepts of JavaScript including its version of object-oriented programming, inheritance, and its use in various markup languages such as HTML. An in-depth examination of events and event handling is followed by an exploration of browser detection techniques and a guide to using regular expressions in JavaScript. The book then takes all this knowledge and applies it to creating dynamic user interfaces.

The last part of the book is focused on advanced topics, including performance/memory optimization, best practices, and a look at where JavaScript is going in the future.

This book is aimed at three groups of readers:

- Experienced developers familiar with object-oriented programming who are looking to learn JavaScript as it relates to traditional OO languages such as Java and C++
- Web application developers attempting to enhance the usability of their web sites and web applications
- Novice JavaScript developers aiming to better understand the language

In addition, familiarity with the following related technologies is a strong indicator that this book is for you:
- Java
- PHP
- ASP.NET
- HTML
- CSS
- XML

This book is not aimed at beginners who lack a basic computer science background or those looking to add some simple user interactions to web sites. These readers should instead refer to Wrox’s Beginning JavaScript, 3rd Edition (Wiley, 2007).

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ZBrush Character Creation: Advanced Digital Sculpting, 2nd Edition

A stunning, content-rich update to this top-selling ZBrush guide!

This second edition of ZBrush Character Creation has been fully updated for ZBrush 4, the newest version of this fascinating and popular 3D sculpting software. ZBrush enables users to create detailed organic models using a brush-based toolset and tablet. The startling results look as though they've been painted with real brushes and oils, and ZBrush is increasingly popular for use in film, game, and broadcast pipelines.

Author Scott Spencer is embedded in the ZBrush community and his movie credits include Harry Potter and The Order of the Phoenix and the upcoming The Hobbit. Learn Spencer's invaluable techniques for texturing, chiseling, posing, costuming, and more with his newest ZBrush guide.


- Explains ZBrush 4, the newest version of the revolutionary software tool for creating 3D organic models in a way that appears to be traditionally painted or sculpted
- Shows you how get the most out of ZBrush, from the fundamentals to new tools for texturing, chiseling, and costuming
- Offers plenty of insights and professional techniques for creating characters for films and games, drawing from the author's own experience on such films as Harry Potter and The Order of the Phoenix and The Hobbit
- Demonstrates the author's own techniques of using traditional sculpting and painting concepts and applying them to digital art for greater artistry

Discover the beauty of ZBrush with this colorful, in-depth guide.

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Introducing Autodesk 3ds Max 2011

Introducing 3ds Max teaches the basics of modeling, texturing, animating, and visual effects to familiarize readers with the program as a whole and encourage them to find what aspects of the production pipeline appeal to them. The expository text is reinforced with excellent tutorials, and the companion website includes tutorial files so readers can learn by completing hands-on projects in the book. The tutorials offer realistic, professional challenges for those new to 3D, and to those coming from another 3D application.

Each chapter leads with an introduction to the topic and explains methods, as well why certain methods are used. Each chapter is richly illustrated with workflows and examples to make following the sometimes difficult subject matter much easier and fun. The book evenly covers all aspects a beginner should be familiar with for a solid foundation of 3ds Max, but also caters some sections to Max's strengths, such as game work. For example, extra time is given to low poly modeling techniques and UV texturing for game export. Readers can expect to get a solid foundation of skills and knowledge to the sophisticated software package. Those coming from other 3D software applications will appreciate the book's sophisticated approach.

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Mastering Autodesk 3ds Max Design 2011

Turn Your Ideas into High-Impact Architectural Visualizations

This Autodesk Official Training Guide helps you master the essentials of 3D modeling, texturing, animation, and rendering with 3ds Max Design—it has everything you need to create compelling visualizations of your projects with exciting CG filmmaking techniques. The book provides pages of real-world architectural examples that show you how to apply 3D concepts to your own work with striking results.

Whether you're just starting, upgrading, or preparing for the Autodesk 3ds Max Design 2011 Certified Associate or Certified Professional exams, this book offers the complete instruction you need to master this indispensable design tool.

Coverage includes:

- Understanding the 3ds Max Design 2011 tools, menus, and interface
- Editing meshes and creating complex shapes with surface modeling tools
- Assembling high-impact scenes using the right design data and tools
- Using the Lighting Analysis feature to analyze sustainable design features
- Accessing the Autodesk Materials Library for just the right floor, wall, or finish
- Applying the camera effectively during animated walk-throughs
- Using mental ray® to achieve the most realistic rendering
- Adding cinematic atmosphere and compositing your final designs

Seamlessly Link Data from the Revit Family of Products into 3ds Max Design 2011
Apply Concepts from Game Design to Transform Your Sketches
Work Faster Using the Polygon Modeling and Texturing Toolset
Produce Stunning, Detailed, Photorealistic Presentations for Clients
Prepare for the 3ds Max Design 2011 Certified Associate and Certified Professional Exams

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Mastering Autodesk Maya 2011

A beautifully-packaged, advanced reference on the very latest version of Maya

If you already know the basics of Maya, the latest version of this authoritative book takes you to the next level. From modeling, texturing, animation, and visual effects to high-level techniques for film, television, games, and more, this book provides professional-level Maya instruction. With pages of scenarios and examples from some of the leading professionals in the industry, this book will help you master the entire CG production pipeline.


- Provides professional-level instruction on Maya, the industry-leading 3D animation and effects software
- Covers the very latest Maya tools and features, including Dynamics, Maya Muscle, Stereo - Cameras, rendering with mental ray, and more
- Offers complete coverage of advanced topics such as cloth, fur, and fluids
- Showcases the techniques of professionals through numerous examples and real-world scenarios, showing you how to set up and manage 3D animation and visual effects pipelines
- Includes a CD with all support files from the book, along with movies to illustrate concepts
If you're looking for an in-depth, professional Maya resource to turn to again and again, Mastering Maya is the book you need.

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Introducing Mudbox

One of the first books on Autodesk's new Mudbox 3D modeling and sculpting tool!

Autodesk's Mudbox was used to create photorealistic creatures for The Dark Knight, The Mist, and others films. Now you can join the crowd interested in learning this exciting new digital modeling and sculpting tool with this complete guide. Get up to speed on all of Mudbox’s features and functions, learn how sculpt and paint, and master the art of using effective workflows to make it all go easier.


- Introduces Autodesk's Mudbox, an exciting 3D modeling and sculpting tool that enables you to create photorealistic creatures for film or games; it is interoperable with - Autodesk's 3ds Max and Maya products
- Explains what digital sculpting is—and what it isn’t—and how to fit it into the pipeline when creating assets for film, television, games, and advertising
- Shows you how sculpt and paint a model in Mudbox; breaks down the complexities and gets you started right away with interesting projects
- Helps you set up workflows to cut the time you spend on the technology, freeing you to focus on the creative aspects
- Includes case studies and examples from industry leaders as well as a DVD with movies, sample project files, MELscripts, and more

Develop skills as a digital content creator or visual effects or CG artist with a good understanding of Mudbox and this valuable guide.

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3ds Max 2011 Bible

Updated version of the bestselling 3ds Max book on the market

Used by more than 150,000 people, and the winner of more than 65 industry awards, 3ds Max is the world's most popular animation modeling and rendering software for film, television, video games, and design visualization. 3ds Max Bible is the world’s most popular book for getting the most out of the software. Whether a novice looking to create something immediately using the Quick Start tutorial, or an experienced 3ds Max user who simply wants to check out the software's latest and greatest features, this update to the bestselling 3ds Max book on the market continues to be the most comprehensive reference on this highly complex application.

- Packed with expert advice, timesaving tips, and more than 150 step-by-step tutorials
- 16-page color insert highlights the work of some of today’s most cutting-edge 3D artists
- Includes a companion DVD with a searchable, full-color version of the 3ds Max Bible, as well as customizable models and textures

The only comprehensive reference-tutorial on 3ds Max, it's no wonder the 3ds Max Bible is the bestselling 3ds Max book in the world and a favorite of both amateur and professional animators.

Blender Studio Projects: Digital Movie-Making

Learn how to get professional results from Blender

Start from scratch-the way it happens in the studio-and create fully rendered objects with Blender open-source 3D animation software and this real-world, roll-up-your-sleeves guide. No time is wasted-this book plunges straight into step-by-step instruction designed to help you build skills and create solid assets for film, video, and games.

Blender is gaining clout in professional settings, and you can get a running start with this series of hands-on tutorials that encompasses multiple disciplines. The book includes a DVD with starter, intermediate, and final files, as well as movie files to help you every step of the way.


- Helps you harness Blender, the free, open-source alternative to commercial CG packages such as Maya and 3ds Max
- Presents projects that start from scratch and encompass multiple disciplines, thoroughly teaching you the Blender software
- Shows you how to use Blender attributes and tools for professional results
- Allows you to emerge with finished, renderable objects and assets for use in film, video, or games
- Includes a DVD with starter, intermediate, and final files, plus movie files for reference

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Introducing Maya 2011

A practical, step-by-step guide to Maya 2011

Four previous editions can’t be wrong: this book is the perfect introduction to 3D and Maya. Learn to build and animate your own digital models and scenes with step-by-step instruction and fun and practical examples, while you draw inspiration from the striking examples included from talented Maya users. You’ll create a simple animation of the planets in the solar system, learn to model a human hand and a decorative box—among other projects—and master all essential tools.


- Provides a thorough, step-by-step introduction to Maya 2011
- Explains the core concepts of CG and working in 3D
- Covers modeling, rigging, HDRI lighting, mental ray rendering, and more
- Provides project files on CD and walks you through the creation of several projects; the CD also includes images, movies, and scene files
- Includes a color insert with pages of striking examples from talented Maya beginners

Build your Maya and animation skills from the ground up with this practical, thorough guide.
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Maya Studio Projects: Game Environments and Props

Use Maya to create realistic environments and props for digital games

Weapons, vehicles, tools, buildings, trees, plants, walls, ceilings, and floors-these items may seem secondary to the game environment, but they are integral parts of the game and they all need to be created. Maya Studio Projects: Game Environments and Props is a step-by-step project guide to creating some of the most popular game art.

Author Michael McKinley shares techniques for getting the most out of Maya to create realistic, vivid, and compelling worlds and otherworldly props. Along the way, he provides notes and FYIs that give readers depth and breadth for bringing both reality and creativity to their game art. A bonus DVD features step-by-step videos to help drive home concepts.


- The Studio Projects series offers projects that start from nothing, just as they do in the studio; these books provide you with a step-by-step guide to software attributes and tools that encompass multiple disciplines so that you can create a finished, renderable object
- Many games have only a few characters, and multiple levels and environments, and hundreds of props-this book focuses on projects and techniques for creating everything but the character
- Maya is the top 3D app for creating console and computer games such as: Rock Band, Gears of War, James Bond: Quantum of Solace, Fallout 3, and Far Cry 2

Learn effective Maya studio techniques with this handy, step-by-step, full-color book.

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Android Application Development For Dummies

The fun and friendly guide to creating applications on the Android platform

The popularity of the Android market is soaring with no sign of slowing down. The open nature of the Android OS offers programmers the freedom to access the platform's capabilities and this straightforward guide walks you through the steps for creating amazing Android applications. Android programming expert Donn Felker explains how to download the SDK, get Eclipse up and running, code Android applications, and submit your finished products to the Android Market. Featuring two sample programs, this introductory book explores everything from the simple basics to more advanced aspects of the Android platform.


- Takes you soup through nuts of developing applications for the Android platform
- Begins with downloading the SDK, then explains how to code Android applications and submit projects to the Android Market
- Written by Android guru Donn Felker, who breaks every aspect of developing applications for the Android platform into easily digestible pieces

No matter your level of programming experience, Android Application Development For Dummies is an ideal guide for getting started with developing applications for the Android platform.

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Professional Android 2 Application Development

Build unique mobile applications with the latest Android SDK

Written by an Android authority, this up-to-date resource shows you how to leverage the features of Android 2 to enhance existing products or create innovative new ones. Serving as a hands-on guide to building mobile apps using Android, the book walks you through a series of sample projects that introduces you to Android's new features and techniques. Using the explanations and examples included in these pages, you'll acquire the foundation needed to write compelling mobile applications that use Android, along with the flexibility to quickly adapt to future enhancements.

Professional Android 2 Application Development:

- Reviews Android as a development platform and¿best practices for mobile development
- Provides an in-depth look at the Android application components
- Details creating layouts and Views to produce compelling resolution independent user interfaces
- Examines Intents and Content Providers for sharing data
- Introduces techniques for creating map-based applications and using location-based services such as GPS
- Looks at how to create and use background Services, Notifications, and Alarms
- Demonstrates how to create interactive homescreen components
- Explores the Bluetooth, telephony, and networking APIs
- Examines using hardware, including the camera and sensors such as the compass and accelerometers

Wrox Professional guides are planned and written by working programmers to meet the real-world needs of programmers, developers, and IT professionals. Focused and relevant, they address the issues technology professionals face every day. They provide examples, practical solutions, and expert education in new technologies, all designed to help programmers do a better job.

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Professional Android Application Development

A hands-on guide to building mobile applications, Professional Android Application Development features concise and compelling examples that show you how to quickly construct real-world mobile applications for Android phones. Fully up-to-date for version 1.0 of the Android software development kit, it covers all the essential features, and explores the advanced capabilities of Android (including GPS, accelerometers, and background Services) to help you construct increasingly complex, useful, and innovative mobile applications for Android phones.
What this book includes

- An introduction to mobile development, Android, and how to get started.
- An in-depth look at Android applications and their life cycle, the application manifest, Intents, and using external resources.
- Details for creating complex and compelling user interfaces by using, extending, and creating your own layouts and Views and using Menus.
- A detailed look at data storage, retrieval, and sharing using preferences, files, databases, and Content Providers.
- Instructions for making the most of mobile portability by creating rich map-based applications as well as using location-based services and the geocoder.
- A look at the power of background Services, using threads, and a detailed look at Notifications.
- Coverage of Android's communication abilities including SMS, the telephony APIs, network management, and a guide to using Internet resources
- Details for using Android hardware, including media recording and playback, using the camera, accelerometers, and compass sensors.
- Advanced development topics including security, IPC, advanced 2D / 3D graphics techniques, and user–hardware interaction.
Who this book is for
This book is for anyone interested in creating applications for the Android mobile phone platform. It includes information that will be valuable whether you're an experienced mobile developer or making your first foray, via Android, into writing mobile applications. It will give the grounding and knowledge you need to write applications using the current SDK, along with the flexibility to quickly adapt to future enhancements.

Flash Professional CS5 Digital Classroom

Learn Flash in a flash with this training DVD and full-color book!

Adobe Flash is used by designers, game programmers, and hobbyists to create interactive Web sites, digital experiences, and mobile content. The latest release of Flash promises exciting new capabilities and this book-and-DVD training package makes learning the new features of Flash less intimidating. Fifteen self-paced lessons encourage you to discover essential skills and explore new aspects of Flash. The tutorials featured on the DVD are each approximately five minutes long and supplement the concepts and features covered in the lessons.


- Features full-color, step-by-step tutorials that complement the topics covered in each lesson
- Demonstrates the basics of using the newest release of Flash, such as using layers and instances to build animation sequences
- Covers intermediate and advanced capabilities, such as using ActionScript to create interactive Web page components

Jam-packed with information, this book takes you from Flash basics through intermediate-level topics and helps you find the information you need in both print and video.

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Flash Professional CS5 and Flash Catalyst CS5 For Dummies

A full-color guide for getting rewarding results with the latest version of Flash

Flash is used in the creation of Web animation, games, media rich Web sites, presentations, and more. Adobe has divided the new version of Flash into three separate products for different audiences, and this book covers the Professional product; the traditional animation/media serving tool; and Catalyst, the Web/interface design tool. This book provides a fun and friendly full-color guide to Flash.


- Walks you through both Professional and Catalyst as well as the traditional Flash animation tool
- Offers guidance for getting acquainted with the interface; creating images, objects, text, and layers for animation; and working with symbols and buttons
- Introduces publishing online or on mobile phones
- Addresses how to turn existing images into interactive sites or interfaces with Catalyst
- Offers helpful tips on troubleshooting

Using the knowledge you gain from Flash CS5 Professional & Flash CS5 Catalyst For Dummies, you’ll quickly prove that you are not a flash in the pan!

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Flash Catalyst CS5 Bible

Learn to use the new Flash Catalyst to create rich Internet applications

Adobe Flash Catalyst enables you to take designs from Photoshop and Illustrator and convert them into rich Flash-based applications—without writing or even understanding one line of code. It may sound too good to be true, but this helpful reference shows you how to leverage the Flash skills you already have in order to convert your ideas into functioning applications. You’ll explore everything from the basics of the Flex framework to using Flash Builder to complete conversion of an application.


- Shows you how to use the eagerly anticipated Flash Catalyst to convert assets from Illustrator and Photoshop directly into Flex components without ever needing to write code
- Reviews the basics of the Flex framework and rich Internet applications
- Demonstrates how to import comps and assets into Flash Builder in order to create an application

Convert your ideas from design into functioning applications—and avoid writing complex code—with this authoritative resource.

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ActionScript 3.0 Bible, 2nd Edition

The updated edition on all the latest features and capabilities of ActionScript 3.0 and Flash Player 10.

ActionScript is a popular programming language used primarily for the development of Web sites and software. This update to the successful previous version introduces you to all the exciting new capabilities of ActionScript 3.0. You'll see how ActionScript 3.0 goes beyond its primary use of scripting Flash animations and is now an object-oriented evolution that runs ten times faster than previous versions and can be used in Adobe's new platforms, including Flex and AIR.

Hands-on instruction and step-by-step tutorials enhance your learning process as you discover everything you need to know in order to harness the power of ActionScript 3.0. You'll learn the nitty gritty of building Rich Internet Applications (RIA) and the ins and outs of putting the new features of ActionScript 3.0 to work for you.

- ActionScript 3.0 goes beyond its original role as a scripting language and has added development features, incredible speed, and the ability to work with Flex and AIR
- Shows you how to apply advanced graphic effects using Pixel Blender
- Demonstrates the all-new text and typography capabilities
- Addresses your new enhanced control over dynamic sound
- Explains templated types and new vector data structures

ActionScript 3.0 Bible offers you a soup-to-nuts guide on all things ActionScript 3.0 so you can get started working with it immediately.

Professional Papervision3D

Professional Papervision3D describes how Papervision3D works and how real world applications are built, with a clear look at essential topics such as building websites and games, creating virtual tours, and Adobe's Flash 10. Readers learn important techniques through hands-on applications, and build on those skills as the book progresses. The companion website contains all code examples, video step-by-step explanations, and a collada repository.

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Flash CS4 All-in-One For Dummies

Ready to take your Flash skills to the next level? Learn how to use Adobe Flash CS4 to create innovative interactive experiences! Flash CS4 All-In-One For Dummies shows you how to create professional, cool projects, step by step, from start to finish.

Whether you’re working on your first Flash project or you’re a veteran Flash animator ready to get into more advanced applications, Flash CS4 All-In-One For Dummies walks you through Flash’s new tricks and explains how to use them. You’ll get the skinny on new features including inverse kinematics, motion tweening, and Motion Editor. You’ll also find out how to:


- Work with panels
- Take advantage of an ActionScript
- Create and plan your first project
- Follow the ins and outs of Flash graphics
- Navigate your way around the swatches panel
- Get your video on the Web using YouTube
- Utilize Flash audio and video
- Develop with the Flash timeline

To help you quickly find what you need, Flash CS4 All-In-One For Dummies is divided into eight minibooks:

- Introducing Flash
- Creating Graphics
- Animating Graphics
- Adding ActionScript 3.0 Magic
- Working with Flash Audio
- Working with Flash Video
- Getting Interactive
- Finalizing a Flash Project

Flash CS4 All-In-One For Dummies will help make your experience animating in Flash much easier!

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