E-book

Rendering with mental ray and 3ds Max, Second Edition

Create stunning renders of your 3ds Max models in mental ray with this concise guide. Learn all of the essential concepts such as indirect illumination, materials, render options, shaders, and lighting. Rendering with mental ray and 3ds Max, Second Edition is now revised to cover Autodesk Revit and special effects. The companion website includes all of the necessary project files from inside the book.

*Render beautiful scenes with 3ds Max and the powerful mental ray application
*Covers all aspects of rendering including materials, lighting, shaders, indirect illumination, and special effects
*Companion website includes tutorial files and sample files

Contents
Getting Started with mental ray in 3ds Max; Rendering with mental ray inside 3ds Max; mental ray and lights; mental ray and Materials; mental ray and Shaders; Special Effects; Revit

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Realistic Architectural Visualization with 3ds Max and mental ray, Second Edition

Revitalize your architectural visualizations by bringing new levels of realism to them with an enhanced command of the mental ray toolset in 3ds Max. Full-color step-by-step tutorials give you a firm understanding of the processes and techniques needed to create impressive interior and exterior visualizations. You'll learn how to prepare materials, light a daytime interior scene, use mr Physical Sky, and how to save time during complex renders. The companion website includes all of the tutorial files and sample files from the book.

* Beautiful full-color visualization projects provide step-by-step instruction on valuable techniques and tools
* An official Autodesk Techniques co-branded title written by an authoritative expert on visualization
* Companion website contains all of the tutorial files from the book


Contents
Preparing Your Files; Materials in mental ray; Lighting in mental ray; Rendering settings in mental ray; Materials; Day Lighting an Interior Space; Artificial Lighting for the Interior Space; Designing Materials For a Reflective Glass Building; Creating an Internal Atrium Scene Lit By Daylight; Working with the mental ray Physical Sky Shader; Appendices

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Essential CG Lighting Techniques with 3ds Max, 3rd Edition

Certified by Autodesk, Darren Brooker's new edition teaches the production techniques behind real-world work. The tutorials take you from the fundamentals of lighting, right through to advanced techniques.

* Everything you need to learn the art of CG lighting in one easy-to-use volume
* Free trial software and detailed tutorials take you through every step of the CG lighting process
* Learn the art and science of lighting CG environments the Autodesk-certified way

Reviews
'In terms of visual impact, lighting can either make or break an animation. In this book, Darren Brooker gives this subject the respect it deserves. Thoroughly recommended reading.'Brant Drewery, Editor, CGI Magazine

'Darren Brooker has gifted us with a fine addition to our 3D library, to be referenced and considered over and over. Students and seasoned artists will benefit from the broad concepts and specific examples delivered.' Robert Taylor, CG Supervisor & Consultant

'If you work in game art, film or architectural visualisation, you'll need this lighting handbook.'3D World Magazine - October 2006

This book is a complete look at the subject matter. It teaches real methods behind real world work. Those that work through it will be taught quality methods for lighting, and should be better able to evaluate real world light, being able to reproduce it in a 3d environment.?Autodesk assessment of first edition

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